By Cristhian Gómez
Exclusive content for the PlayStation ecosystem has helped Sony take the advantage over Microsoft for the last three console generations. Games like God of War, Ghost of Tsushima, The Last of Us Part 2 and even Marvel’s Spiderman have helped sell around 114 million of PS4 consoles around the world, according to Statista.
The fact that PlayStation exclusives sell so well (God of War alone has sold 20 million copies as of 2020) is changing the way Sony wants make games. A recent article by Jason Schreier on Bloomberg, claims that the Japanese company wants to focus on developing Triple A games, rather than other smaller projects.
Image: PlayStation Universe
You might be thinking: “that’s not a bad idea, they make great narrative-driven games” and yes, you’re right, it’s not a bad idea. However, some developers from PlayStation Studios are not so happy with the decision and have left the company in the last year.
The article mentions Michael Mumbauer, the former director of the Visual Arts Service Group, a studio in charge of helping other Sony-owned developers to finish their games. Mumbauer recruited 30 people from his studio to try and remake a PlayStation classic and take it to the PS5: The Last of Us (2013). However, Sony decided to give the project to Naughty Dog, the original developer of the game. With this, Michael, the game director David Hall and other employees decided to leave PlayStation Studios back in 2020.
Will this change pay off in the long run for Sony? We’ll have to wait and see.